
Players can also use objects in the scenery to hit opponents at range. If a pushed enemy goes down a staircase, over a table, or trips over a downed foe, they can fall and take extra damage. The scenery will also be an important part of your combat strategy. Parkour moves will also let players scramble up walls or over seating to reposition and limit enemy attack paths. There’s the usual mix of movement options too, including a dash to close the distance, a parry to counter enemy attacks, and a dodge for evading unblockable attacks. Players will also have to manage their own structure bar, which increases with every block until the player becomes staggered. This opens an opponent up to a speedy takedown move. Attacking opponents might not always deal damage but will increase their structure bar until eventually it is filled.

This operates similar to the poise meter in Sekiro: Shadows Die Twice. Otherwise, every enemy will have a health bar and a structure bar. Entering a fight and hitting an unaware opponent will instantly allow you to take them down. As such, you will have to use every tool in your arsenal to take out your foes. Most fights in the game will see you outnumbered. Each attack is a combination of heavy and light that can wreak havoc on opponents. While there are no options to branch out to a different style, there are over 100 attacks that players can learn. The main character uses a specific, aggressive style of Kung Fu known as Pak Mei. While Sloclap’s previous game Absolver was designed as a one-on-one PVP fighter that allowed players to mix and match styles to find their own, Sifu takes a more focused approach. This also asks how much of your life are you willing to give in the pursuit of vengeance? However, you will be able to take fewer hits. As Kung Fu is said to take more than a lifetime to master, time will gain you more precision and power in your strikes. However, it’s not that simple: with age comes more skill.

From here, players can either restart the current level or start the whole night again as a radical anti-ageing routine. If the protagonist becomes too old, then it’s game over. The cost for this power is that each time it is used, the character will get older. Whenever the player dies in combat, they will immediately respawn where they fell and continue to fight. This mythology is most apparent in the protagonist. Each level will begin as a grounded contemporary city area, with aspects of mythology seeping in more and more until each confrontation with a boss. Each assassin has their own hideout, which is themed around one of the five Chinese elements: Fire, earth, water, wood, metal. READ MORE: ‘Life Is Strange: True Colors’ review – as beautiful as it is heart-wrenchingĮach of the game’s five levels will see your protagonist – which can be male or female – on this journey for revenge, hunting down one of these assassins.Now you have one night to take them down. It wears its influences clearly, which is obvious from its story: Five assassins came and killed your family. It looks like a hybrid between style fighters like Devil May Cry and the tried and true Arkham brawling style.

Sifu looks like it could become your next favourite Kung Fu brawler.
